Articles About 'games'
Accoding to NPD, a research firm, families are using video games big time. After sports games and action games (each holding approximately 20% of the market), family games represent 12%, the next largest category. Though the press would have you think otherwise, nearly 50% of games sold are rated “E” for everyone. And the game […]
Posted: July 7th, 2010 under creativity and play, games, kids at play at ces, nintendo, toys, videogames, Your Digital Kids.
Tags: 3D, 3DS, Kinect, Microsoft, motion control, Move, nintendo, SONY, user interface
What do kids really need when it comes to digital literacy and learning? And what are their ever-anxious parents willing to spend to get a leg up on the educational ladder? For LeapFrog, the answer is the newly announced $69 Leapster Explorer. For the price, the features are awesome. It has a nice color screen […]
Remember Silly Putty? It was born as the high tech replacement for rubber during the shortage in WW II. What about Winky Dink? The first interactive TV program that asked kids to lay a sheet of acetate over their TV screens and draw Winky out of a jam. Yesterday’s toys are tomorrow’s innovation. Better graphics, better interaction, but is the […]
Posted: May 18th, 2010 under creativity, creativity and play, education, games, toys, Your Digital Kids.
Tags: Atari, fitness, health, history of toys, LiteBrite, Natal, Pong, Silly Putty, SONY Move, Winky Dink
Flight Simulator the Microsoft game thats ultrarealistic controls and navigation path gave many armchair pilots a chance to take control of the wheel. Now the kids can get into the act with two games announced for the junior set. Heros in the Sky MySims Sky Heroes: launching by this Sept Most of you are familiar […]
You’ve probably heard about Project Natal by now. It’s Microsoft’s “secret” project that lets you use your body as the input device for the Xbox Live. No controllers, no wires, no headgear or gloves. If you liked using Nintendo Wii’s controller to play games you’ll love the freedom and increased capability of using your body.
She wears a shirtdress decorated with zeros and ones over a pair of tight, shiny black pants. She’s got a Bluetooth headset in her ear, those smart-girl looking glasses, and a pretty pink laptop. She’s Computer Engineer Barbie and she sprang to life via the popular vote of consumers all over the world. They voted on what […]
Before File-Open-Save and Lacoste were the standard for applications and their developers, there was Kai Krause. Kai’s Power Tools, or KPT, were a collection of psychedelic digital effects that extended the capabilities of PhotoShop. Goo and PowerGoo were consumerized versions of these effects. You could take a photo and apply a few creative stretches and […]
Posted: August 6th, 2009 under cell phones, creativity, creativity and play, games, kids at play at ces, mom networks, Your Digital Kids.
Tags: iPhone, Making Faces, metatools, mobile apps
Whoever designed the three-month summer vacation must have received kickbacks from the electronics industry. Even the most well intentioned moms and dads need a break from lemonade stands, swim parties, and cookouts. Here are a handful of great ideas followed by a handful of fair warnings.
Some families are OK about playing with toy guns; others believe the toy is the quickest route to the real thing. Now the toy gun dilemma finds its way to the virtual world with Water Warfare from Hudson Entertainment. Billed as a family-friendly first person shooter (sound a bit oxymoronic) this WiiWare (Nintendo’s world of […]
It’s show time for the digital toy business. Time to trot out previews of the summerhttp://robinraskin.com/blog/2009/06/28/summer%e2%80%99s-new-digital-toys/’s releases. This season offerings has a few recurrent themes. First is low price. Almost all of the manufacturers are selling less expensive variations on their older toys. The second trend is all about using the body and brain in combination. […]